Meta Quest 3S is Meta’s budget mixed‑reality (MR) headset that keeps most of the Quest 3’s power but uses cheaper optics and displays. It’s designed as the main entry‑level standalone VR/MR device in Meta’s current lineup. Core hardware
Chipset: Qualcomm Snapdragon XR2 Gen 2 with 8 GB RAM, same as Quest 3, giving roughly double the GPU power of Quest 2.
Battery: Around 4,324–4,325 mAh, typically up to roughly 2–2.5 hours of active use per charge.
Display and optics
Panels: LCD 1832 × 1920 pixels per eye, about 773 PPI and 20 PPD, supporting 90 Hz and 120 Hz refresh rates.
Lenses: Fresnel lenses (thicker front than Quest 3’s pancake optics), field of view about 96° horizontal and 90° vertical.
Mixed reality and tracking
Cameras: Two 4 MP full‑color passthrough cameras plus four tracking sensors, giving 18 PPD color passthrough—much sharper than Quest 2’s low‑res B/W view.
Extra sensors: Two IR flood LEDs so hand tracking and guardian work even in a dark room, plus inside‑out body tracking improvements.
Design and connectivity
Weight and size: About 514 g, roughly 20% slimmer than Quest 2 but a bit heavier; front “brick” look due to Fresnel stack.
I/O: USB‑C for charging/data and accessories, Wi‑Fi 6/6E and Bluetooth; no 3.5 mm headphone jack (audio via USB‑C or Bluetooth).
Use cases and position vs other Quests
Runs the same library and new exclusives as Quest 3 (e.g., Batman: Arkham Shadow, newer MR titles), targeting people who want next‑gen content cheaper than full Quest 3.
Compared to Quest 2, you get much better performance, full‑color MR, more RAM and storage options; compared to Quest 3, you sacrifice resolution, FOV and lens clarity in exchange for lower price.